Grand Colony

"as far as defenses go, you can't really beat a island. we got food, water, ammo, medicine, housing, everything we could need. the only thing we don't got is *Undead*."

this colony is extremely important, as it has the only working trade system, and has the majority of Survivors from all over. however, this is currently a Placeholder, as I'm working on it in a Blog Post before actually putting the ned result, polished and all, in here.

THE COLONY
DESCRIPTION: "when we first made this colony, it was a group of tarps and a campfire. now it's a thriving village, really. we've got a tradeyard, workshop, training area, barracks for the guards, sleeping arrangements for every inhabitant, a fair and honest point system based off of how much you do to help the colony, a researching division with a entire subsection devoted to finding better and better ways of destroying and preventing Undeath. you'd be surprised how many people we have, a good thousand, and we're growing every day. with you here, that probably tips us into the bigger half of two thousand."

the Grand Colony is the largest settlement in the game, boasting a good 1450 population to start. currently, however, this is a WIP, and may be deleted in order to clear the way to a better colony idea.

The Island Colony ( Shadow Wolf ZA)
Survival School

School where kids are learned both basic education and Survival tactics. Survivors must know what type of infected is which and how to defend themselves.

Skills of the Colony

Each member of the island has a certain Skill that they contribute to the colony. Some know how to fish others to farm and some know how to probably fight and defend themselves against both the Dead and the Living. Everyone teaches each other their skills because they know that in the event of someone’s death or any other incident the Colony can carry on and thrive for a better future in the world of the Dead.

Buildings

School and Library

Fish Cabins and Piers 

Watch Towers and Radio Antenna

Farm House

Armoury and Infirmary

Doctor and Clinic

Church

Water purifying farm.

Death Ceremony

When a member of the community dies they are stabbed in the head to prevent reanimation and they have a sea burial so that no dead bodies are on the island. Each deceased still gets their own tombstone and one of their personal belongings are attached to it. The safety of the community is the number one goal and even though reanimation is prevented no chances will be taken that could compromise the others. Sickness could spread if there are too many dead and that would again put the others at risk. This way everyone remains safe and can visit the graves of their loved ones to pay respects or mourn.